$FOAM_TUTORIALS/lagrangian/reactingParcelFoam/verticalChannel
We calculate the flow in a channel that has 3 inlets and a single outlet for 0.5 s. Air flows in at 473 K from 2 side inlets and 573 K from the center inlet. The inflowing air is assumed to contain 1 % water (liquid). The Z-axis direction of the model is assumed to be a symmetrical plane, and the other walls are assumed to be no-slip walls. The negative direction of the Y-axis is assumed to be the gravity direction.
In the file "reactingCloud1Properties" in the directory "constant", We set the "phaseChangeModel liquidEvaporation" so that the water will evaporate.
In the file "controlDict" in the directory "system", the following settings are made to output the weighted average of volume the water and temperature at the region "outlet".
functions { surfaceRegion1 { type surfaceRegion; libs ("libfieldFunctionObjects.so"); writeControl writeTime; log yes; writeFields no; regionType patch; name outlet; operation weightedAverage; weightField phi; fields ( H2O T ); } }
The meshes are as follows, and the number of mesh is 93400.
The calculation results are as follows. All the results are at the final time.
We can see that as it flow through the channel, the water in the center channel where the temperature is higher, evaporates and takes away heat, increasing the (volume) ratio.
The weighted average of water volume and temperature in the outlet region is as follows.
*Single, Inter(R) Core(TM) i7-2600 CPU @ 3.40GHz 3.40GHz